Microsoft’s HoloLens is one of the most exciting VR headsets we have seen thus far. Being able to have holographic apps/objects around your house for just about anything you can think of is a pretty dang neat to say the least. To help with the project, Microsoft has brought on Casey Hudson, the innovative game creator who played a major role in the development of the “Mass Effect” video game series.
Casey Hudson is a big pickup for Microsoft, and has been named Creative Director at Microsoft Studios. In a Q&A session with Microsoft, Casey discusses his role more in-depth by explaining that his primary focus is creative development on Microsoft’s HoloLens. Along with development of the HoloLens, Casey will also be working to develop new and exciting Xbox titles. He further states:
In addition to the privilege of working for Microsoft and Xbox, I am particularly excited about working on HoloLens. I was fortunate to try an early prototype of HoloLens before it was announced, and I was blown away by the technology and what it was already capable of. Walking on Mars while sipping coffee in an office setting, Skyping with a friend who can draw on the walls of my environment, sculpting an object in 3D modeling software while a hologram of it sits on a table next to me… These first experiences cemented my belief that holographic computing was where I needed to be. There’s no end to the potential of this technology, and I look forward to being able to influence the full-spectrum experience on HoloLens, from hardware to OS, to applications and games.
For those of you who are not familiar with the HoloLens get ready to have your mind blow!
I have, in the past, expressed my skepticism regarding VR headsets. While the VR headsets seem interesting, I feel they will eventually die out much like the Virtual Boy did. That all changed when I discovered the HoloLens. The HoloLens brings a whole new dynamic to VR headsets, and can and will be used far beyond the realm of the gaming/video world. It can make holographic meetings, dissecting frogs in school without the blood, and interactive play a reality. The HoloLens truly has no boundaries.
It’s hard to imagine that a VR headset will be able to process everything necessary to display holographic images throughout your world. According the Microsoft’s website, the HoloLens “has more computing power than the average computer”, which it will definitely be needed to create a smooth, glitch-less environment.
We do not yet have a price or release date for the HoloLens, but don’t expect to see it anytime before the release of Windows 10. For those still thirsting for more information and videos, be sure you check out Microsoft’s website and stay tuned to TechSmash for the latest news.
What are your thoughts? What are you most excited about regarding Microsoft’s HoloLens? Let us know in the comment section below.